She Pacified: The Chanter that Made Me Cry

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She Pacified: The Chanter that Made Me Cry

Postby brakeformezz » Oct 11th, '04, 16:04

I had my cleric on the other day, and joined a casual group of guildies in Echo Caverns. We were killing those things that are like big beetles, I forget their names, but a mob probably around low 40s or upper 30s in level - no big deal at all, and very low danger quotient. This was just "I feel like killing something" time.

The group:

47 cleric (me), 47 beastlord, 41 beastlord, 40-somethign chanter. The mobs were blue to all of us.

We came to a pull with two mobs next to each other, and the enchanter stood there and PACIFIED BOTH MOBS!

So the next group had 4 mobs sitting around. Only 3 adds, which would have made me go "yippy yippy!" and she cast Pacify on all 4. I felt like running to the other 3, casting a point blank AE, bringing them to the group, hitting Divine Aura, then saying "Earn your keep, young chanter!"

What kind of enchanter doesn't want to mezz, especially in a zone where it is so easy and safe? These mobs couldn't have 5 rounded her. Heavens, I used to intentionally pull trains, just so I could mezz them all and have the next 4 pulls waiting for the group, maybe charming one of them for extra DPS.

However, having learned long ago not to say "I play a (insert class here), and think that......." in a group, I just sat and wept.

(As an aside, the twerp didn't haste me when I asked, so I could get 2hb practice with my new hammer. Like Augmentation would suck her mana dry? grrrr....)
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Postby Menlar » Oct 11th, '04, 21:55

Yah, you almost can't blame the enchanter though. In the 40's they probably haven't been playing forever and since the monk combat ability enhancements (pacify), more and more groups want to keep the crowds away from camp. So, if that's the playstyle you are conditioned to, mezzing could be considered "scarey", lol.
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Postby Xoshia » Oct 12th, '04, 00:50

Ahh the days of pulling rooms with AE Tash , such fun :)
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Postby Unmei » Oct 12th, '04, 08:48

I hate to say it, but the way pacify spells currently work, she was probably right. Sure, there's minimal risk in mezzing. but there's even LESS risk in pacify. Calm (level 20 pacify with a cap of 55) is really cheap, and the chance of failure is next to nil.

Pacify has been too good since they fixed it, and I'm impressed it's taken people this long to figure it out....
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Postby Skylaa » Oct 12th, '04, 21:37

In addition to what Unmei said, if she's not busy mezzing she can put out some serious DPS with our uber nukes. /nod
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Postby Nokei » Oct 12th, '04, 23:05

Skylaa, you should change your sig - else the mage trolls will be whining we can charm Nagafen.

On second thought - nm - mage trolls are good entertainment for a while.
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Postby Llan2193 » Oct 13th, '04, 02:18

Agreed, mezing for the sake of mezing is stupid.
I spent 8 hrs today in rcod and didn't mez once, was the best group I've been in for a while now.
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Postby Seriusluclin » Oct 13th, '04, 07:32

I'm with brakeformezz on this one. I agree that mezzing simply for mezzing sake is wrong, but the life has been sucked out of EQ when single pulls are the norm. And, pacifying everything every time is just wrong.

SOE may finally be getting the complacent enchanters they want. Content with buffing or simply 2-boxed.
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Postby Unmei » Oct 13th, '04, 08:36

Seriusluclin wrote:I'm with brakeformezz on this one. I agree that mezzing simply for mezzing sake is wrong, but the life has been sucked out of EQ when single pulls are the norm. And, pacifying everything every time is just wrong.


I just don't follow your logic. Mezzing when you could single pull is wrong, but pacifying to get a single pull is also wrong?

Pacifying is safer and easier than mezzing. It also costs less mana in many cases, and leaves the enchanter free to immediately start slowing/nuking/picking their nose on incoming.

You don't have to like it, you don't have to use it, but you shouldn't criticize people who do take that route, because a lot of the time, it's the smartest thing you can do.
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Postby Seriusluclin » Oct 13th, '04, 13:25

If people are standing around waiting for the perfect pull, then it is wrong. If my group can handle 3 mobs and the puller takes a minute for each pull to get one then they are cheating my group.

A good puller knows the group and knows what it can handle. In most situations (outside of the last two expansions), that was a couple of mobs in camp. Even from a min-max point of view, it is better.

Unless you are very risk-adverse -- kinda like the old folks who drive 15 mph around town (and who I always seem to get stuck behind).
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Postby Unmei » Oct 13th, '04, 15:02

Seriusluclin wrote:If people are standing around waiting for the perfect pull, then it is wrong. If my group can handle 3 mobs and the puller takes a minute for each pull to get one then they are cheating my group.

A good puller knows the group and knows what it can handle. In most situations (outside of the last two expansions), that was a couple of mobs in camp. Even from a min-max point of view, it is better.

Unless you are very risk-adverse -- kinda like the old folks who drive 15 mph around town (and who I always seem to get stuck behind).


What if it only takes 20 seconds to get that single pull? That's probably excessive, since anyone who can't target and pacify 3 mobs in less time than that (Unless they're around corners or something) is probably better off not trying to mez.

3 casts of Calm at 2.5 seconds each + 3 recast delays of 2.25 seconds each is only 14.25 seconds. And it gets faster for each sucessive pull as stuff is brought in. Hardly a massive time sink.
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