Pets and experience loss (SOE)

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Pets and experience loss (SOE)

Postby Nadia » Jan 19th, '04, 07:35

UPDATE
Breez wrote:As of TSS, Charmed pets take the same exp as a summoned pet. There are no more exp penelties for Charmed pets. (Unknown if Dire is an exception)



I editted out statements concerning regular charm because that was changed
(as you can see in the 2nd post)


http://boards.station.sony.com/ubb/ever ... 00594.html
Situation 1 - You are soloing and you have a summoned pet -
* If you do any damage to the monster at all, you get all of the experience.
* If you don't do any damage to the monster, the pet gets 75% of the experience.

Situation 2 - You are in a group and you have a summoned pet -
* If you or your group do any damage to the monster at all, your group gets all of the experience.
* If you or your group don't do any damage to the monster, the pet gets 75% of the experience.

Situation 3 - You are soloing and you have a Dire Charmed pet-
* If you do half of the damage to the monster or more, you get all of the experience.
* If you do less than half of the damage to the monster, the pet gets between 25% and 50% of the experience, depending on how much damage it did.
* If you don't do any damage to the monster, the pet gets 75% of the experience.

Situation 4 - You are in a group and you have a Dire Charmed pet-
* If you or your group do half of the damage to the monster or more, your group gets all of the experience.
* If you or your group do less than half of the damage to the monster, the pet gets between 25% and 50% of the experience, depending on how much damage it did.
* If you or your group don't do any damage to the monster, the pet gets 75% of the experience.


How is this different than the old way for non-Dire Charmed pets?

In the old scheme, if a pet did more than half of the damage to a monster, it took half the experience reward.
In the new scheme, pets take zero experience unless no player does damage. If no player does any damage, then the pet takes 75% of the experience reward

This means that it's much easier to make sure a pet doesn't take any experience from you or your group. In most situations where a pet would have taken half the experience before, it now takes no experience at all.

How is this different than the old way for Dire Charmed pets?

In the old scheme, if a Dire Charmed pet did more than half of the damage to a monster, it took half of the experience reward.
In the new scheme, if a Dire Charmed pet does more than half of the damage to a monster, it takes 25% - 50% of the experience reward, depending on damage done.

This means that things are about the same as they were for Dire Charmed pets before, except they take less experience than they used to in most cases. As long as your pet doesn't do a lot more damage than you, you'll get more experience than you used to. In the worst case (unless you don't do any damage at all), your pet will take half the experience just like it used to.

The one exception to this is - If you don't do any damage to the monster, the pet gets 75% of the experience.


What's the bottom line?

With the new rules, players get more experience than they used to with a pet in almost every situation. The only way you can get less than before is if you or your group don't damage a monster. As long as you do any damage at all, your pet will never take the 75% experience share. Make sure you do a bit of damage, and your summoned won't take a single point of experience.

For Dire charmed pets it's better also - If you do half the damage to a monster, the Dire Charmed pet takes no experience. If you do less than half, your pet takes as little as 25% of the experience when it used to always take half. It can still take up to half the experience if you don't do much damage, but if you're contributing to the damage you'll get more than you used to.

Rich Waters
Lead Designer, EverQuest
Sony Online Entertainment
Last edited by Nadia on Jan 11th, '07, 16:53, edited 2 times in total.
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Postby Nadia » Jan 19th, '04, 07:38

the most experience a Charmed pet can take is 33%
EDIT: pet can still take 75% if no outside damage

Charmed pet will always take some exp (unlike DC)



CHARM CHANGES, APRIL 9, 2003 (does not apply to DC)
http://eq.crgaming.com/viewarticle.asp?Article=5077
Baelish spoke with SOE regarding the new charm experience changes. Here's what he learned:

Charm Experience has been changed so that NPCs will take a more appropriate amount of experience per kill.

- If the NPC does 100% of the damage it will take 33% of the experience of the kill. This is the most that can ever be taken from the kill.

- If it does 50% it will take 16.5%,

- if it does 10% it will take 3.3% etc.

It’s a sliding scale based on how much damage the Charmed NPC does to the monster killed.

This new system is independent of any grouping. The NPC will take Experience with this system whether the Enchanter is solo or not.
Last edited by Nadia on Jan 19th, '04, 11:58, edited 1 time in total.
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Postby Bellanfear » Jan 19th, '04, 10:02

Thanks for the update Nadia!
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Postby Raxten » Jan 19th, '04, 10:58

Nadia wrote:the most experience a Charmed pet can take is 33%





No way. When charm soloing in DS in my 40s, if I clicked the ceramic band I'd get 1 - 2% experience per kill. If the pet killed it before I could do that because of resists or just killing too fast, the experience bar would not move at all. Thats a massive difference, and not anything remotely close to 33%. I'd guess a charmed pet takes somewhere near 90% of the experience if you do zero damage.
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Postby Kadath » Jan 19th, '04, 11:05

That's brilliant! I was dreading the the though of searching for these, following the recent couple of threads. Thanks for find them.

However, the max exp a charmed pet will take is around 75% - I don't think it is 90%, but could be (if zero damage is done by the group). That was tested out at the time of the change, and I have observed it many times since them.
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Postby Nadia » Jan 19th, '04, 11:51

No way. When charm soloing in DS in my 40s, if I clicked the ceramic band I'd get 1 - 2% experience per kill. If the pet killed it before I could do that because of resists or just killing too fast, the experience bar would not move at all. Thats a massive difference, and not anything remotely close to 33%.


charm used to work that way -- it was changed less than a year ago


altho, from what I've seen posted, you still need to damage the mob
(I usually only charm in groups and I'm maxxed out in exp)
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Postby Kadath » Jan 19th, '04, 15:33

Going from memory, the time scale was like this:

up to March 2002, you had to outdamage any pet, summoned or charmed, to get full exp. Not sure how much exp you got if you did less damage; I think it scaled down to 0%, but I'm not sure.

From March 2002 to March/April 2003, you just had to do a point of damage to get full exp, otherwise pet took 75%. DC was different (same as current, as in the above posts).

from then to now, it is as above.
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Postby AriuVilAki » Oct 18th, '04, 15:25

Sticky please. This keeps coming up over and over again.
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Re: Pets and experience loss (SOE)

Postby Koss » Oct 18th, '04, 16:55

For charming it's more in line with the following:

Situation 1
* If you or your group don't do any damage to the monster, the pet gets 75% of the experience.

Situation 2
* If you or your group do atleast 1 point of damage and less than 50% of the damage to the monster, the pet gets 33% of the experience.

Situation 3
* If you or your group do more than 50% of the damage, the pet gets 1-33% of the experience based on a sliding scale of damage it did. If pet did 49% of the damage it gets 32% of the XP all the way to 1% of the damage for 1% of the XP. You get the picture I hope...
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Postby Woland » Oct 18th, '04, 18:04

Thanks Nadia...

Really good guide. Wonder if it is good enough for admins to stick it, so confused people like me can get a read?

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Postby Nadia » Jun 10th, '06, 08:07

bump - as a reminder
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Postby Nadia » Jan 11th, '07, 17:13

Breez wrote:As of TSS,
Charmed pets take the same exp as a summoned pet. There are no more exp penelties for Charmed pets.
(Unknown if Dire is an exception)
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Postby Breez » Jan 12th, '07, 08:09

Bah now I feel obligated to find a link...
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Be afraid... if your pet doesn't scare you, then you're doing it wrong.
It's only paranoia if they aren't out to get you.
My pet IS out to get me.

The views expressed above are ENTIRELY Breez's, and do not, necessarily, represent the views of Users of this board, Citizens of Terris Thule errr... Prexus, or Enchanters anywhere.
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Postby Nadia » Jan 12th, '07, 08:40

best I could find was Runes commentary on TSS release
http://www.therunes.net/forums/viewtopi ... 15&start=0
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Postby Breez » Jan 12th, '07, 11:26

WOOHOO FOUND IT!

http://eqforums.station.sony.com/eq/boa ... 8366#M8366

That is an archived board... is from TSS Beta. Not sure if the link will work for everyone.

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I've gone ahead and removed the special code that would reduce experience on any kill involving a charmed NPC. They'll now act the same as any other pet when it comes to XP.

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09-04-2006 06:47 PM
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Be afraid... if your pet doesn't scare you, then you're doing it wrong.
It's only paranoia if they aren't out to get you.
My pet IS out to get me.

The views expressed above are ENTIRELY Breez's, and do not, necessarily, represent the views of Users of this board, Citizens of Terris Thule errr... Prexus, or Enchanters anywhere.
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Postby Unmei » Jan 12th, '07, 15:57

This seems a little silly. I shall test this tonight. It shouldn't be real challenging.
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Postby Breez » Jan 17th, '07, 16:00

So I post on live boards, where the *smurfing* Mod's went paranoid about thinking it was some leet sekret beta info.

Kytherea's requested I PM Rashere Directly. She said that something that went live in TSS was no longer under NDA. Something that MAY have gone live IS under NDA until confirmed it IS live then it would no longer be covered by NDA.... anyone else dizzy?

I PMed Rashere about the issue... his response was
Yes, that was a core code change and went out with the TSS expansion.

Thanks for asking directly. :)

Rashere

Sorry ATM I have no way to link that for proof.

After the new Sony Forums are up I will ask in an open forum and hopefully Rashere can post his same response publically.
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Be afraid... if your pet doesn't scare you, then you're doing it wrong.
It's only paranoia if they aren't out to get you.
My pet IS out to get me.

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